Wednesday, 5 September 2012

Games i like.

Guild Wars 2 


Skyrim




Combat.
Combat has improved exponentially from oblivion and can be a lot of fun. From dual wielding, to magic I enjoy all of it. The problem with combat though is gets really stale really fast. Dual wielding seems to get the most repetitive. "Spell-Swords" type builds seem to be the least repetitive. 

The big issue in combat is that.. there just honestly seems to be so little of it. And it looses its charm playing the game so much. Where are all the enemy's? Enter cave, kill about 10 bandits and leave. I can expect that same formula for just about any cave with the occasional cave having some draugr in it. Its just monotonous and repetitive. It just feels like when combat starts to get exciting, they're no more enemy's left. I feel like they should have added more skeletons, bandits, bears, elementals, etc to the world. 

In closing, combat can be repetitive as long as the game has a strong driving story. Look at oblivion, combat was horrible, and I loved ever single bit of that game. Skyrim really falls short in the story department.

Story
The story this time around is by far my biggest gripe about the game. Skyrims story is a muddy, messy, insufferable piece of crap. The companions guild line quest is an amazing 6 quests long. One of the quests has you run into a cave, kill a bear and its complete. One bear. The dark brother quest was entertaining, but still so short. I miss oblivion's quest log that gave extra information, the extra little info the game for quests, and the stories that drew you in. 

Lets move on to non guild/mainquest related quests.. Fetch X item, for Y reward. Plenty of games do this, but the difference is that you can have fun doing them. The amount of gold you get for completing these fetch quests is miniscule. Your better off doing another large quest and get some story while your at it.

Graphics
The graphics in this game are amazing, and you can tell they worked really hard here. From the reflections of your character in the water, to the night sky, or the way draugr's eyes glow the faintest blue under there helmet everything has been meticulously created. I thought it was amazing I could pick up a book and hold it by a cover, and it opened in game, then I can actually inspect it, then read it. Its things like this that draw you in.

But graphics aren't everything. Its like hanging out with a vegetarian friend and them serving you dinner. Sure you like the salad, tofu, and the fresh cut fruit salad he made but you hunger for that meat.. That meat is the story. You can only sustain yourself so long off of graphics and combat. 

In closing, this is a great game. But its also comparable to a siren. It draws you in and your hooked, everything is amazing. But then you spend so much time in the land of skyrim that you realize something is very wrong. Play it and love it, but dont expect an amazing story. The world honestly doesn't give a crap if you are or aren't in it. 

And there you go. Great game, with some personal negativity. Ive never given a "quick-review" of a game before so flame on.


Starcraft II


Team Fortress 2



Kater


Diablo III

Kingdoms of Amalur Reckoning




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